Gabe Newell Says Valve Has More Games in Development, Waiting to Be Announced

Blizzard has given its game launcher, Battle.Net, a new visual design, marking its first major overhaul in eight years. It’s available now for some players in North America, and will be gradually rolled out to other users over the coming weeks.

The new design repositions games from the left-hand sidebar to a row of icons across the top of the window, allowing for more space to be taken up by the game page, which features the latest news and updates on the relevant title. The friends and social bar has also been permanently affixed to the right hand side of

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Posted on 6 days ago

The Man Who Created Captain Falcon, Fox McCloud, Majora’s Mask and More Has Retired from Nintendo

Blizzard has given its game launcher, Battle.Net, a new visual design, marking its first major overhaul in eight years. It’s available now for some players in North America, and will be gradually rolled out to other users over the coming weeks.

The new design repositions games from the left-hand sidebar to a row of icons across the top of the window, allowing for more space to be taken up by the game page, which features the latest news and updates on the relevant title. The friends and social bar has also been permanently affixed to the right hand side of

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Posted on 6 days ago

Second Lawsuit Filed Against CD Projekt

Blizzard has given its game launcher, Battle.Net, a new visual design, marking its first major overhaul in eight years. It’s available now for some players in North America, and will be gradually rolled out to other users over the coming weeks.

The new design repositions games from the left-hand sidebar to a row of icons across the top of the window, allowing for more space to be taken up by the game page, which features the latest news and updates on the relevant title. The friends and social bar has also been permanently affixed to the right hand side of

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Posted on 6 days ago

Sony’s New San Diego Team Is Working on ‘Existing Franchises’

Blizzard has given its game launcher, Battle.Net, a new visual design, marking its first major overhaul in eight years. It’s available now for some players in North America, and will be gradually rolled out to other users over the coming weeks.

The new design repositions games from the left-hand sidebar to a row of icons across the top of the window, allowing for more space to be taken up by the game page, which features the latest news and updates on the relevant title. The friends and social bar has also been permanently affixed to the right hand side of

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Posted on 6 days ago

Xbox, EA Exec Peter Moore Rejoins the Game Industry at Unity

Former Xbox and EA executive Peter Moore has revealed he has rejoined the games industry, taking a position at Unity.

Moore noted on Twitter that he will join game engine development company Unity as its Senior Vice President and General Manager of Sports & Live Entertainment.

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Gabe Newell Says Valve Has More Games in Development, Waiting to Be Announced

In an interview with New Zealand’s 1 News, Valve boss Gabe Newell has said that multiple games are in development at the studio, and are waiting to be announced.

The Valve co-founder has been staying in New Zealand during the COVID-19 pandemic after taking a vacation there following the launch of Half-Life: Alyx.

“We definitely have games in development that we’re going to be announcing — it’s fun to ship games,” Newell said when asked about future games coming out of Valve. Valve has developed – and subsequently cancelled – a lot of games in the past (including several

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God of War Studio’s Unannounced Second Project Is Seemingly Still in the Works

Sony Santa Monica’s unannounced second project looks like it’s still in the works, according to a job listing for an Art Director position at the studio.

A tweet from the official Sony Santa Monica account (below) notes that the studio is “seeking an experienced Art Director for the development of a new unannounced title”. There’s not much else to go on in the job listing itself, beyond the fact that it’s aiming to be a “genre-defining” game, and that it will involve “characters and creatures”.

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The Man Who Created Captain Falcon, Fox McCloud, Majora’s Mask and More Has Retired from Nintendo

Takaya Imamura, the Nintendo artist and designer who gave us characters like Captain Falcon and Fox McCloud and more – not to mention the name and visual identity of The Legend of Zelda: Majora’s Mask – has retired from the company.

As reported by Kotaku, Imamura announced that it was his last day working at Nintendo on his Facebook page, after 32 years with the company.

“This is my last day going to work. I took a selfie with the empty office. I guess I won’t be coming in here anymore. As you’d expect, I’ll miss it,” Kotaku’s

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Psyonix And X Games Announce Rocket League Collaboration

Psyonix has brought us many strange crossovers within Rocket League these past five years – sometimes quite literally – but an extreme sports organisation wouldn’t be the first thing that comes to mind. Having worked with the Summer X Games back in 2017, that collaboration is set to continue and a new tie-in event has just been announced for the Winter X Games in Aspen.

As part of the Rocket League Championship Series: Season X, Psyonix’s eSports league will now include the RLCS X Games: North American Regional, taking place on January 23-24 and January 30-31. Viewable via YouTube

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MOBA Spin-Off Auto Chess Is… Becoming Its Own MOBA

Drodo and Dragonest, the creators of  MOBA spin-off Auto Chess, has revealed it is creating a MOBA game of its own, similar to League of Legends and Dota 2.

Announced in a tweet, Drodo’s MOBA approach appears to be fairly conventional of the genre, but it will feature some refinements such as the ability to destroy objects such as trees on the map, adding an extra layer of micro-level tactics to the game.

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