Immortals Fenyx Rising has now been obtainable on Nintendo Swap for nearly 4 months, with common DLC and updates arriving since launch. We got here away with barely blended, however principally constructive emotions in our evaluation on the time, with our primary criticisms revolving round a reliance on inspiration from Zelda: Breath of the Wild and ‘sludgey’ visuals.
Chatting with Nintendo Every thing, Ubisoft’s Julien Galloudec, affiliate director on the title, has defined simply how a lot of a “problem” the Swap model of the sport was to develop. “It was an intention from the begin to launch the sport on a number of platforms, together with the Swap and the current-gen and next-gen,” Galloudec explains. “It was undoubtedly one other technique to exit of our consolation zone as a result of we’re sort of used to growing on a number of platforms for current-gen.”
As you may count on, the challenges surrounding the Swap model of the sport got here principally by the necessity to compromise on sure parts. Regardless of these mandatory alterations, Galloudec says that the group is “very completely happy” with the outcomes:
“And for the Swap, it has been a problem undoubtedly. The important thing was to take a look at the sport in numerous items and see relying on the context what we are able to optimize, what we are able to change, what can for instance be much less dynamic with out touching the expertise.
That was an enormous focus – ensuring that irrespective of the platform, the expertise is similar, however tailor-made and tweaked to the specificities of the platform and guarantee that the sense of the expertise is similar. In order that has been fairly a problem, however we’re very pleased with the outcomes on all platforms, managing to get the very best out of it.”
Have you ever performed Immortals Fenyx Rising on Swap? How have you ever been discovering the expertise? Be at liberty to tell us how you’ve got been getting on with the sport within the feedback beneath.