Similarly to its forerunner, My Time at Sandrock takes place in “perhaps the only wholesome post-apocalyptic world in the gaming industry right now” and places you in the role of “a fledgling builder being sent to a wild and rugged townscape on the brink of collapse.”
“My Time At Portia is an ambitious game that actually delivers on what it sets out to do,” is what we said in our review of the first game. “The crafting can be extremely overwhelming at first and the presence of some in-game timers can be a mild annoyance, but get your head around its detailed multi-step building missions and you’ll end up with a game that could end up racking hundreds of hours on your Switch.”
Sandrock will benefit from a revamped combat system, a deeper story, more complex characters and co-op multiplayer. To make all of this happen, Pathea is asking for $100,000 in funding via Kickstarter, which means the studio can complete the game and self-publish it.
My Time at Sandrock is planned as a Steam Early Access title and will launch in March next year. A full launch is expected in Spring 2022, while the Switch version should be with us by Summer 2022.